docs/020_MasterArtBible/anatomy/04_EnemyAnatomy.md

04 Enemy Anatomy

Enemies use slightly altered proportions and lower detail density for fast threat recognition.

Rules

| Area | Enemy rule |

| --- | --- |

| Head | Smaller or more masked than heroes. |

| Torso | Compressed for role readability. |

| Hands | Normal size unless enemy role needs large fists. |

| Shoulders | Narrower than heroes except brute class. |

| Detail | Lower than heroes; avoid hero-quality costume complexity. |

| Color zones | Fewer, more utilitarian. |

Enemy Silhouette


fast brawler



..hh..

.ttt>>

.aaa..

..ll..

.f..f.

Enemies must tell the player what they do before who they are.

Open raw source