04 Enemy Anatomy
Enemies use slightly altered proportions and lower detail density for fast threat recognition.
Rules
| Area | Enemy rule |
| --- | --- |
| Head | Smaller or more masked than heroes. |
| Torso | Compressed for role readability. |
| Hands | Normal size unless enemy role needs large fists. |
| Shoulders | Narrower than heroes except brute class. |
| Detail | Lower than heroes; avoid hero-quality costume complexity. |
| Color zones | Fewer, more utilitarian. |
Enemy Silhouette
fast brawler
..hh..
.ttt>>
.aaa..
..ll..
.f..f.
Enemies must tell the player what they do before who they are.