docs/020_MasterArtBible/animation/05_Anticipation.md

05 Anticipation

Every attack needs anticipation.

| Type | Use |

| --- | --- |

| Micro anticipation | Light punches, quick dodges, small UI interactions. |

| Large anticipation | Heavy attacks, boss slams, charged specials. |

| Jump anticipation | Crouch/compress before takeoff. |

| Landing anticipation | Legs extend or body braces before contact. |


attack anticipation



start      pull back      strike

 O          O             O

/|         /|__          /|==>

/ \        / \           / \

If there is no anticipation, the hit feels unfair.

Open raw source