07 Arcs
Living motion follows arcs.
| Moving part | Arc rule |
| --- | --- |
| Arms | Shoulder-driven curves. |
| Legs | Hip/knee swing arcs. |
| Weapons | Follow the attack path as one readable shape. |
| Projectiles | Straight only if mechanically intentional; otherwise use arc/curve. |
arm arc
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Linear limb motion looks robotic unless the character or UI demands it.