docs/020_MasterArtBible/animation/12_AnimationQA.md

12 Animation QA

Checklist


□ timing

□ spacing

□ weight

□ arcs

□ anticipation

□ follow through

□ readability

□ events

□ schema

Event QA

Boss Animation

Bosses are slower, heavier, and use larger anticipation. They must still be fair.

Enemy Animation

Enemies are faster, cheaper, and use fewer frames. Threat telegraphs must remain readable.

Open raw source