FX Palette
FX colors are allowed to be intense, but only for clear gameplay feedback.
| FX | Core | Mid | Edge | Rule |
| --- | --- | --- | --- | --- |
| Fire | Pixel Ivory | Sunset Amber | Impact Red | Upward motion. |
| Explosion | Pixel Ivory | Warning Orange | Impact Red | Short-lived high contrast. |
| Lightning | Pixel Ivory | Lightning Gold | Night Cyan | Connected branch shapes. |
| Dust | Warm gray | Dust brown | Shadow Purple | Low contrast after impact. |
| Smoke | Concrete Gray | Ambient Blue | Shadow Purple | No blur. |
| Energy | Pixel Ivory | Nova Cyan | Mystic Violet | Shaped falloff. |
| Impact | Pixel Ivory | Warning Orange | Impact Red | Clear contact frame. |
| Blood, if used | Impact Red | Dark red-brown | Shadow Purple | Restrained, never decorative. |