02 Reference Hero
Reference: CHR001 Nova Striker
Type: hero
Sprite: not included in this sprint.
Shape
Nova Striker uses triangular motion language, compact torso mass, active glove separation, circular energy accents, and a strong forward attack read.
Palette
Uses approved hero palette tokens only: cyan primary, navy shadow, ivory highlight, and controlled glow accents.
Materials
| Part | Material |
| --- | --- |
| Mask | painted metal |
| Suit | reinforced cloth |
| Armor | painted metal |
| Gloves | glove leather and energy seams |
| Boots | rubber and painted metal |
| Energy | energy core glow |
Animation
Snappy arcade timing, clear anticipation, one-frame or two-frame impact holds, visible active limbs, and event-aligned FX.
Pose
Forward lean, separated hands, grounded foot contact, and readable energy core.
Expressions
Neutral, focused, aggressive, damaged, and victory expressions read through visor angle, head tilt, shoulders, and core brightness.
Lighting
Lighting Model 01: upper-right key light, cool shadows, selective rim light on action side.
Quality Score
| Criterion | Score |
| --- | --- |
| Readability | 98 |
| Animation | 96 |
| Palette | 97 |
| Material | 96 |
| Silhouette | 98 |
| Gameplay | 97 |
| Originality | 96 |
| Maintainability | 95 |
| Production Cost | 95 |